
The Deathslinger
A B-tier killer wielding The Redeemer.
The Deathslinger’s ingenuity affords him the ability to Reel in bounties with a unique invention—a heavily modified, hybrid rifle that replaces conventional ammunition with a razor-sharp spear affixed to a chain. THE REDEEMER Press and hold the Power button to aim down sights. Press the Attack button to shoot a spear that can lodge itself in a Survivor, allowing them to be Reeled in towards The Deathslinger against their will. Reel: While a Survivor is speared by The Redeemer, press and hold the Power button to Reel them in towards you. Survivors may struggle against the chain or use the environment to pressure the chain to break. Doing so will result in briefly stunning The Deathslinger as well as putting The Survivor in the injured state and applying the Deep Wound status effect. Using a basic attack while a Survivor is speared will break the chain without applying a penalty to either The Deathslinger or The Survivor. Successfully hitting a Survivor with a basic attack while they are speared and healthy will also apply the Deep Wound status effect. Reload: The Redeemer must be Reloaded after every shot, before it may be fired again. Press the Active Ability button to Reload The Redeemer.

When you hook a Survivor, the first time a Survivor stops repairing a Generator, it is blocked for 25/30/35s. Cooldown: 25/30/35s.

Whenever a Survivor takes damage, for the next 30s, whenever a Survivor repairing a Generator hits a good basic Skill Check, you see their Aura for 6/7/8s.

When the trial starts, a Dull Totem ignites. Whenever a Survivor starts blessing or cleansing a Totem, they gain Oblivious for 40/50/60s. Whenever a Hex Totem is blessed or cleansed, you see the Auras of all Survivors for 20s.










