Perk Library

Perks

Every killer and survivor perk, with what it does and the community builds running it.

145 perks
A Nurse's Calling
A Nurse's Calling
The Nurse

Within 28/30/32m of Survivors who are healing or being healed, you see their Auras.

Agitation
Agitation
The Trapper

While carrying a Survivor: You gain 6/12/18% Haste. Your Terror Radius is 12m larger.

Alien Instinct
Alien Instinct
The Xenomorph

Whenever you hook a Survivor, the farthest injured Survivor: Gains Oblivious for 40/50/60s. You see their Aura for 8s.

All-Shaking Thunder
All-Shaking Thunder
The Houndmaster

Whenever you fall from at least 1.25m, your lunge-attacks are 75% longer for 15/20/25s. Cooldown: 5s.

Awakened Awareness
Awakened Awareness
The Mastermind

While carrying a Survivor, within 16/18/20m of you, you see the Auras of other Survivors.

Bamboozle
Bamboozle
The Clown

Whenever you vault a Window, it is blocked for Survivors for 8/12/16s. You basic-vault Windows 5/10/15% faster. Only 1 Window can be blocked at a time.

Barbecue & Chili
Barbecue & Chili
The Cannibal

Whenever you hook a Survivor, for 5s, you see the Auras of all Survivors who are at least 60/50/40m away from the hooked Survivor.

Batteries Included
Batteries Included
The Good Guy

Within 16m of a completed Generator, you gain 5% Haste. When you leave the range, this ends after 1/3/5s.

Beast of Prey
Beast of Prey
The Huntress

Whenever you gain Bloodlust, gain Undetectable for 30/35/40s.

Bitter Murmur
Bitter Murmur
General Perk

Whenever a Generator is completed, you see the Auras of Survivors within 16m of it for 5s. When all Generators are completed, you see the Auras of all Survivors for 5/7/10s.

Blood Echo
Blood Echo
The Oni

Whenever you hook a Survivor, for 20/25/30s, all injured Survivors: Gain Exhausted. Gain Hemorrhage.

Blood Warden
Blood Warden
The Nightmare

When an Exit Gate is opened, once per trial, when you hook a Survivor, both Exits are blocked for 40/50/60s. You see the Auras of Survivors within Exit Thresholds.

Bloodhound
Bloodhound
The Wraith

Pools of Blood are brighter and last 2/3/4s longer.

Brutal Strength
Brutal Strength
The Trapper

You basic-break Pallets and Breakable Walls, and damage Generators 10/15/20% faster.

Call of Brine
Call of Brine
The Onryō

Whenever you damage a Generator, it regresses 30/40/50% faster for 90s. For that time, whenever a Survivor hits a good basic Skill Check while repairing that Generator, you are alerted.

Celestial Witness
Celestial Witness
The Judgment

Every 30s, if the Obsession is at least 40m away from you, you see their Aura for 2/2.5/3s. Otherwise, the farthest Survivor becomes the Obsession.

Corrupt Intervention
Corrupt Intervention
The Plague

When the trial starts, the 3 farthest Generators from you are blocked for 80/100/120s, or until you down a Survivor.

Coulrophobia
Coulrophobia
The Clown

Survivors within your Terror Radius: Heal 20/25/30% slower. While healing, basic Skill Checks spin 50% faster.

Coup de Grâce
Coup de Grâce
The Twins

Whenever a Generator is completed, you earn 2 Tokens, up to 5. Whenever you lunge-attack, spend 1 Token to make it 70/75/80% longer.

Cruel Limits
Cruel Limits
The Demogorgon

Whenever a Generator is completed: You see the Auras of all Windows for 20/25/30s. All Windows are blocked for Survivors for 20/25/30s.

Dark Arrogance
Dark Arrogance
The Lich

You basic-vault Windows 15/20/25% faster. Whenever you are blinded or Pallet-stunned, the duration is 15% longer.

Dark Devotion
Dark Devotion
The Plague

Whenever the Obsession takes damage, for 35/40/45s: Your Terror Radius is set to 40m. The Obsession has your Terror Radius. You gain Undetectable.

Darkness Revealed
Darkness Revealed
The Dredge

Whenever you search a Locker, you see the Auras of Survivors within 8m of Lockers for 6/7/8s. Cooldown: 30s.

Dead Man’s Switch
Dead Man’s Switch
The Deathslinger

When you hook a Survivor, the first time a Survivor stops repairing a Generator, it is blocked for 25/30/35s. Cooldown: 25/30/35s.