
The Houndmaster
A B-tier killer wielding Scent of Blood.
The Houndmaster and her dog operate as one. Her commands are followed without question or delay. SPECIAL ABILITY: CHASE The Chase Command sends the dog out at high speed. Pressing the Power button again redirects the Chase, pivoting the dog's path. When the dog catches a Survivor, the dog starts a Grab. The Survivor becomes Hindered and is pulled toward The Houndmaster. The Survivor can get free by stunning the dog or can be rescued by another Survivor. Grabs that end without injury leave the Survivor Hindered. Grab duration is shorter for Survivors with the Endurance status effect. SPECIAL ABILITY: SEARCH The Search Command sends the dog to a target location, creating a Search Path. It has its own lullaby and, as it moves, its Houndsense radius rises over distance traveled. Survivors who enter the radius are affected by Houndsense and revealed by Killer Instinct. If The Houndmaster follows the dog’s Search Path, she gains increased movement speed over time. Leaving the Search Path ends the bonus movement speed. SPECIAL EFFECT: HOUNDSENSE Healthy Survivors affected by Houndsense receive Deep Wounds when injured. Injured Survivors affected by Houndsense suffer from louder grunts of pain and longer pools of blood when put into the dying state.

Whenever you fall from at least 1.25m, your lunge-attacks are 75% longer for 15/20/25s. Cooldown: 5s.

While self-healing, whenever a Survivor has 75% progress, they get special Skill Checks. If they miss one of these or stop healing, they gain Broken for 20/25/30s.

When the trial starts, 4 random Hooks become Scourge Hooks. Whenever a Survivor is unhooked, the Hook becomes a Scourge Hook. Whenever you hook a Survivor on a Scourge Hook, for 6/8/10s, you see the Aura of the Generator with the most progress.













