
The Krasue
A C-tier killer wielding Unbodied Flesh.
SPECIAL ABILITY: CORPOREAL WEAVE The Krasue can shift between Body and Head Forms at will. Body Form has a 32-meter Terror Radius. Head Form has a 40-meter Terror Radius. It is slightly faster, can special-vault, but cannot break dropped pallets or gain Bloodlust in chase. SPECIAL EFFECT: LEECHED Hitting a Survivor with Intestinal Whip or a Leeching Gland adds to their Leech Meter. When the meter is filled, the Survivor is afflicted with Leeched I.Leeched I: The Leech Meter fills automatically.Leeched II: The Survivor is afflicted with Broken. If healthy, they become injured. SPECIAL ABILITY: INTESTINAL WHIP In Head Form, press the Attack button to lash out with your internal organs. Survivors afflicted with Leeched can be damaged by Intestinal Whip.Intestinal Whip partially fills a Survivor’s Leech Meter, up to Leech I. SPECIAL ABILITY: REGURGITATE In Body Form, press and hold the Power button to charge Regurgitate. When charged, tap the Attack button to spew a Leeching Gland.Leeching Gland completely fills a Survivor’s Leech Meter, up to Leech I. SPECIAL ITEM: GLOWING FUNGUS Survivors can eat Glowing Fungus to decrease the Leech Meter over time. Being hit ends the effect. SPECIAL ABILITY: HEADLONG FLIGHT In Head Form, press and hold the Power button to speed through the air.
Spawns a Hex Totem that curses the farthest generator and reveals its aura in yellow. When a Survivor repairs the cursed generator for 5 seconds, you gain Undetectable and your Terror Radius is applied to the generator for 30 seconds. When the cursed generator is repaired, the next farthest generator is cursed. Undetectable hides the Killer's aura, Terror Radius, and Red Stain.
Whenever you hook a Survivor for the first time, gain 1 token, up to a maximum of 4. When you have 4 tokens, all Survivors scream and are inflicted with Exposed for 60 seconds. Exposed Survivors are downed by basic attacks, even if uninjured.
Whenever you start chasing a Survivor, reveal the auras of all other injured Survivors within 16 meters for 3 seconds. This perk has a 60-second cooldown.






