
The Nemesis
A A-tier killer wielding T-VIRUS.
A virus that causes extreme mutations and can be transferred to others. Heightens aggression and strength within The Nemesis. SPECIAL ATTACK: Tentacle Strike Press and hold the Power button to charge an attack. Once charged, tap the Attack button. Hitting a Survivor with Tentacle Strike afflicts them with the Contaminated status effect and increases your Mutation Rate. If a Survivor is already Contaminated, Tentacle Strike damages their health and increases Mutation Rate. Vaccine found in Supply Cases cures Contamination. Their availability is limited. After using a Vaccine, the Survivor’s location is revealed by Killer Instinct. Mutation Rate: Your power expands as your Mutation Rate grows. At Mutation Rate 2, hitting a dropped pallet or breakable wall will special-break it. At Mutation Rate 3, Tentacle Strike’s range and movement speed increase when it's fully charged. The T-Virus icon displays the current Mutation Rate. SPECIAL ENEMY: Zombies If a zombie hits a Survivor, they inflict them with the Contaminated effect. If already Contaminated, their health will be damaged. Zombies can be destroyed by a Tentacle Strike to increase your Mutation Rate, and Survivors can destroy them with pallets. Destroyed zombies eventually respawn.

Whenever you damage a Generator, when you down a Survivor, all Generators damaged this way: Explode, lose 10% progress and start regressing. Survivors repairing them scream, then you see their Auras for 8/10/12s. Cooldown: 30s.

Whenever a healthy Survivor becomes injured, all injured Survivors gain Oblivious for 30/35/40s. Cooldown: 20s.

When the trial starts, you see the Auras of all Survivors for 7/8/9s. Whenever you see a Survivor's Aura for a duration, it is 2s longer.











