
The Nurse
A tormented spirit who blinks through walls to catch her prey.
A powerful and violent last breath snatched from Crotus Prenn Asylum warden Patrick Spencer. Channelling its energy allows The Nurse to pierce and jump through the spirit world in a Blink multiple times in a row. Doing so leaves her in a state of fatigue. Grants the Blink.Grants 1 additional Chain Blink.Attacks made after a Blink but before the ensuing fatigue are special attacks.After a Blink but before the ensuing fatigue, The Nurse can interrupt and grab Survivors.

Within 28/30/32m of Survivors who are healing or being healed, you see their Auras.

Survivors' breathing noises are 15/20/25% louder and their Grunts of Pain are 30/40/50% louder.

For each injured, downed, or hooked Survivor, all Survivors: Cleanse totems 1/1.5/2% slower. Repair 1/1.5/2% slower. Sabotage Hooks 1/1.5/2% slower. While 4 Survivors are either injured, downed or hooked, all above actions are additionally 12% slower.







