
The Nurse
A tormented spirit who blinks through walls to catch her prey.
A powerful and violent last breath snatched from Crotus Prenn Asylum warden Patrick Spencer. Channelling its energy allows The Nurse to pierce and jump through the spirit world in a Blink multiple times in a row. Doing so leaves her in a state of fatigue. Grants the Blink.Grants 1 additional Chain Blink.Attacks made after a Blink but before the ensuing fatigue are special attacks.After a Blink but before the ensuing fatigue, The Nurse can interrupt and grab Survivors.
Unlocks potential in one's aura reading ability. The auras of injured Survivors who are healing or being healed are revealed to you when they are within a 32 meter range.
You are acutely sensitive to the breathing of your prey. Breathing of Survivors in pain is 50% louder and regular breathing is 25% louder.
Their courage fades in the face of undeniable mortality. For each injured, dying, or hooked Survivor, all Survivors receive a penalty of 2% to repair, sabotage and Totem-cleansing speeds.If there are 4 injured, dying or hooked Survivors, there is an additional 12% penalty to repair, sabotage and Totem-cleansing speeds.