
The Singularity
A B-tier killer wielding Quantum Instantiation.
A dark crystalline structure in an ancient ruin gifted—or perhaps cursed—Hux with sentience. He built a new body, and with it, a terrifying way to bend the rules of physics to his benefit. The Singularity can shoot and spawn Biopods around the map; these Biopods can attach to any vertical surface they land on. The Singularity can control a Biopod remotely and look through it, and tag Survivors, afflicting them with a Temporal Slipstream. When Slipstreamed, The Singularity can teleport next to the Slipstreamed Survivor either by using the Biopods to tag them, or by shooting them. When a Slipstreamed Survivor is in proximity to another Survivor, the Slipstream can spread. All Slipstreamed Survivors are briefly revealed with Killer Instinct. SPECIAL STATE: OVERCLOCK MODE After a successful Slipstream teleport, The Singularity enters Overclock Mode. In this state, The Singularity gains 3% movement speed for 5.7 seconds, can basic-break dropped pallets or breakable walls and basic-vault windows faster, and cannot be stunned. Attempts to stun remove Overclock Mode and The Singularity is afflicted with 50% Hindered for 3 seconds. SPECIAL INTERACTION: ELECTROMAGNETIC PULSE At the beginning of each Trial, several Supply Cases spawn, each containing an EMP. Survivors can use these EMPs to remove the Slipstream from themselves or others, or to briefly disable a Biopod. Once used, the EMP is destroyed.

Whenever you down a Survivor, other Survivors within 16m of the downed Survivor gain 20% Hindered for 10s. Cooldown: 40/35/30s.

Whenever a Survivor takes damage, they gain Exhausted for 6/7/8s.

Whenever you damage a Generator, it becomes Compromised. When that Generator is completed by Survivors: You gain 8% Haste for 40/50/60s. You gain Undetectable for 40/50/60s. Only one Generator can be compromised at a time.










