
The Hag
A swamp witch who ambushes from cursed mud traps.
The source of The Hag's power, a blackened finger used as a catalyst for her terrible power. The Hag bends and shapes mud to her will. With simple ritualistic drawings, she creates deceitful duplicates of herself made from mud and decay which she can use for various effects. Grants the ability to create and maintain 10 Phantasm Traps.Grants the ability to instantly travel to triggered Phantasm Traps when within a 48 meter range.
A Hex rooting its power on hope. The false hope of Survivors ignites your hunger. When a Survivor is rescued from a hook at least 24 meters away, Devour Hope receives a token. 2 Tokens: Gain a 5% Haste status effect, 10 seconds after hooking a Survivor, for a duration of 10 seconds.3 Tokens: Survivors suffer from the Exposed status effect.5 Tokens: Grants the ability to kill Survivors by your own hand. The Hex effects persist as long as the related Hex Totem is standing. Exposed Survivors will be downed by basic attacks even if uninjured. Haste increases Killer movement speed.
A Hex that affects all Survivors' generator repair progress. All generators are affected by Hex: Ruin. While a generator is not being repaired by a Survivor, it will immediately and automatically regress repair progress at 150% of the normal regression speed. The Hex effects persist as long as the related Hex Totem is standing.
A Hex that hinders one's aura reading ability. Hitting a Survivor with a basic attack or a special attack while the Hex Totem is active applies the Blindness status effect. This effect applies to the last 4 Survivors hit. The Hex effects persist as long as the related Hex Totem is standing. Blindness prevents Survivors from seeing auras.